Serial Killer - The second path, reached by dying to the bosses in the subway, has the player take on one of these.The Reveal - The hero's wife had an affair with the Big Bad, and "his" daughter is the product of that affair.Recurring Riff - See its example on the trope page for details.Open Ended Boss Fight - The two gangsters at the end of the subway you get different endings depending on whether you lose to them or not.Non-Action Big Bad - Though you still get the satisfaction of punching him out a window after you've taken care of all his goons.Nintendo Hard - Some of the bonus levels are nasty shit.There's also a Nonstandard Game Over if you attack the Big Bad before your daughter has fled the scene, as well as an alternate good one where you get sidetracked taking on Hugo, are unable to find your daughter, but end up starting a new family with the woman who rescued you from the subway station. ( You run out of leads and are murdered by a random mook the Big Bad arranges your arrest the Big Bad tricks your daughter into shooting you, leading to you committing suicide in the hospital). Multiple Endings - One good (Obviously, you save your daughter), and three bad ones.To the point that there's a bonus level that takes you right to it, gives you a ton of points to gamble with, and lets you play the games without worrying about enemies. Minigame Zone: The casino floor in the Phylex tower, with gambling minigames.Lethal Joke Item - One of the strongest melee weapons in the game is a cardboard tube.Whoever set them all up here is a mystery. Land Mine Goes Click - The forest level.This does not make the bonus level any less hard. The katana tends to wipe through them easily. Katanas Are Just Better: the bonus level " Samurai Showdown" has you pick up a katana and take on endless waves of enemies.Improvised Weapon - A whole bunch of them! Pipes, 2x4's, bottles, chains, baseball bats, sledgehammers, shovels, statues ( "Early Etruscan, I believe."), a chainsaw.Hyperactive Metabolism - Cans of soda, chickens, etc.Homage - To old side scrolling beat 'em ups such as Streets of Rage or Final Fight, with an atmosphere and story telling style similar to Sin City.The by far hardest ending to get, which involves both going to the cabin in the forest and attacking the Phylex tower, is also a bad one ( your daughter shoots you, after which you end up overdosing on painkillers in the hospital). While the easiest ending to get is a bad one ( you run out of leads and die in the subway) the good ones are only mildly easier. I Call It "Vera" - The protagonist's own pistol is named Sarah.Does Not Like Guns - Averted guns are the most efficient way to dispose of enemies.Crosshair Aware: A brief moment at the beginning of the sniper sequence in the forest level.One of the enemies you fight is a scuba diver. Tropes used in Action Doom 2 Urban Brawl include: The game is rather short, but there are multiple paths you can take, and quite a lot of interesting secrets. When she gets taken away by henchmen working for an unknown boss, you set on a quest to find her and take revenge on those responsible, while beating up tons of criminals along the way. The game puts you as a grizzled veteran, living in a desolate, crime-filled quarter of the city, with only your daughter to keep you company and bring a point to your life. You have a pistol, but most of the time, you'll end up fighting with melee weapons like two-by-fours, bottles or pool cues. While the original Action Doom was an attempt to bring Contra-like mechanics to first person perspective, Urban Brawl is a nod to beat 'em ups like Double Dragon.
As of now, the bonus levels included in the boxed version are now free to download off of the main site. It's available as a freeware download, but it can be also bought in a boxed version, which includes some extra goodies. Action Doom 2 Urban Brawl is a sequel to a Doom 2 Game Mod, made by Stephen "Scuba Steve" Browning, but this time released as a standalone game.